Marekiiv

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Marekiiv

Primary Culture
Religion

Traditions
yes Allows recruitment of explorers & conquistadors
+10% Morale of Navies

The Northern ArmadaMärekiiv is the home of one of the greatest fleets of the isles, the Northern Armada. Pirates and rival navies alike know to avoid the violet banners of our merchants, knowing the armada will be swift to respond.
+20% Naval Force Limit Modifier

Möitsa ExpeditionsOur explorers have rediscovered the ancient homeland of the Metsamic peoples, the great Yyl Möitsa. We must establish colonies to reclaim the lands of our forefathers.
+1 Colonists

Legacy of the LostIn 382 BA a Märekiivi fleet set sail to the north to find new lands. They regularly sent reports by seagull to update us on their journey, before the communications suddenly stopped. While we now know not the sail too far north, our people still possess an adventurous and bold demeanor, eager to find new shores.
+50% Colonial Range

VaskaraibaThe Vaskaraiba is a type of ship originating in Märekiiv for the purpose of sailing the salty Blue Sea. The ships are built with a sheath of copper plating to protect the hulls from rot, the plates comes off in neat blocks to grant quick access to the wood beneath for any repairs that may be needed.
+10% Global Ship Repair
-10% Naval Maintenance Modifier

Blue Sea TradersWith our colonies in Yyl Möitsa providing new markets in the far north, we are in a position to dominate the trade of the Blue Sea.
+10% Global Trade Power

The StonemenOur city guardsmen are known as the Stonemen, widely known for their unbreakable wills and devotion to our people.
+5% Morale of Armies

Defending the CoastWhen the centaur hordes surrounded our city during the Great Incursion we were forced to flee on our ships and wait for the siege to be lifted. We shall not abandon our city again, as a series of fortifications have been built around Märekiiv to protect our homes.
+10% Fort Defence

History

TBD

Strategy

TBD