Gor Ozumbrog

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Gor Ozumbrog

Primary Culture
Religion

Traditions
+1 Diplomats
+10% Trade Efficiency

The Gate of Gold, Citrine, Amber & JadeGor Ozumbrog is the youngest hold in the Serpentspine and at first did not have a specialisation. It grew from a trading outpost for merchants travelling from the Jade Mines to Seghdihr, and as such had the character of the myriad peoples who passed through its halls. From its humble origins, this hold at the boundary of where East meets West has grown to be a mighty and elegant fortress catering the likes of the wealthiest Goldlords of Verkal Gulan to the humblest of wholesalers from Seghdihr.
+10% National Tax Modifier

The Copper Road PactThe Copper road was a dangerous part of the Dwarovrod leading from Gor Ozumbrog to Ovdal Kanzad. Often raided by goblin hordes living in the Tree of Stone, it has been Gor Ozumbrog's solemn duty to patrol the Copper Road since her founding. These patrols and the common struggle against goblin raiders led to historically good relations between Ozumbrog and Ovdal Kanzad.\n\nThey created an alliance in which they were obligated to fight alongside each other if their territory came under attack, and made several attempts to wipe out the goblins in Tree of Stone. Their bond of camaraderie helped to mend the cracks that had emerged between Ovdal Kanzad and the Segbandal, and is remembered and honoured in the Dwarovar to this day.
+15% Movement Speed

When Surrounded, All Must ServeGor Ozumbrog was only thought of as a proper hold after the fall of Amldihr, and with their founding in a time of such strife, every dwarf was called to serve in the defence of the Segbandal. Men, women and even the youngest of dwarves were called to take up arms, experiencing none of the luxury and splendour that the elites of other holds held so dear. No, Gor Ozumbrog was born in a time of blood, and spent its formative years defending outposts on the Copper Road and garrisoning Gor Vazumbrog against the orc menace.\n\nTheir identity was rooted in struggle, their regalia outfitted with topaz matching the gems of their allied holds, allowing them to fit in any clan's ranks. The Topaz Dwarves knew they wouldn't gain as much glory and renown as the armies of the Segbandal, but the Segbandal always remembered their sacrifices for the Middle Dwarovar.
+15% National Manpower Modifier

Eastguard of the Middle DwarovarGor Ozumbrog is the easternmost hold of the Middle Dwarovar and the warden against the large goblin incursions from the cavernous depths of the Tree of Stone. Along with their sister hold, Gor Vazumbrog, they kept the Middle Dwarovar secure, which allowed the dwarven holds to remain connected throughout the Serpentspine Mountains, and ensured the long Golden Age of the Segbandal.
+20% Fort Defence

The Topaz HoldWhile Gor Ozumbrog was never as great as the high jewels of the Dwarovkron such as Arg-Ôrdstun, Seghdihr, or Grônstunad, it was just as significant in the eyes of the Segbandal.\n\nOriginally founded to bridge the gap between Ovdal Kanzad and the wealth of gold in Verkal Gulan, the Topaz Dwarves take their name from the topaz, a gemstone that comes in many colours, from a colourless jewel akin to diamond, to a pale blue of the desert sky seen from the gates of Seghdihr or Verkal Gulan, to the yellow brown of Amber. A stone that shifted between colours and is harder than may appear, a stone to reflect their own purpose, and remind them of it. It was their duty to guard the path, and so they stood stalwart.
-10% Shock Damage Received

Treason of the SegbandalThe Segbandal, the grand alliance of the holds of the Middle Dwarovar, allowed for the five holds, Gor Vazumbrog, Gor Ozumbrog, Hehodovar, Verkal Gulan, and Seghdihr, to survive long after the Last Days of the Dwarovar. When the Phoenix Empress Jexis occupied and turned Seghdihr into a puppet in 1139, it shattered the unity of the already eroded foundation on which the Segbandal even further. The Topaz Dwarves, led by King Ombrindal az-Fiobmhor, marched to Seghdihr to meet the puppet king of Jexis, Morgrend az-Segh, and request their aid to reconquer Gor Vazumbrog and re-secure the Dwarovar once and for all. The Seg Band tried to disway the Citrine king, however, and when az-Segh decided to provide help to the Topaz Dwarves the Seg Band had him killed in the middle of the night, blaming the killing on Ombrindal.\n\nAfter such treachery, Ozumbrog broke with the Segbandal and attempted to unite with its old ally in the east, Ovdal Kanzad. Unwilling to let Ozumbrog leave, the Seg Band assembled a punitive expedition and led an army under the pretence of Ombrindal's supposed murder of the Citrine King. The hold endured for a year, but in the end, the Jexisian elven magi had breached the gates, and the attackers sacked the hold.
-10% Aggressive Expansion Impact

The Heirs of OmbrindalOmbrindal az-Fiobmhor "the Stout" was the last King of Gor Ozumbrog. The Sack of Gor Ozumbrog by the remaining three members of the Segbandal, Hehodovar, Seghdihr and Verkal Gulan punctured the hold's defences greatly, and allowed goblins to pour in and infest the hold. Lasting for over a decade, there was little the damaged hold could do in the end to withstand the onslaught. It was only a matter of time when the outer reaches of the hold fell. \n\nLegends say that King Ombrindal alone held the remains of the main gate to the inner hold for over 23 days, long after the last of his personal guard had fallen - refusing the cries of the gate's defenders for him to fall behind the gate to safety. The last two of those days were said to be spent half-dying atop a mountain of goblin corpses, but he granted innumerable dwarves the chance to flee, arriving in Verkal Gulan and Ovdal Kanzad, with the trickle of refugees ending in 1167. The lessons imparted from it are a reminder that the Topaz Dwarves fought for things greater than themselves, and that even hundreds of years after their own deaths, they may be remembered for deeds that seemed inconsequential today.
+1 Land Leader Shock
+10% Recover Army Morale Speed

Ambition
+10% Siege Ability

History

TBD

Strategy

TBD