Sarilavhan

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Sarilavhan

Primary Culture
Religion

Traditions
+20% Land Force Limit Modifier
-0.03 Monthly War Exhaustion

The Jade in the Dragon’s SashSince its conquest by the kingdom of Khasardal, Sarilavhan has always been the centre of Raheni Civilisation on the Yanhe and, as is fitting for the Dragon King’s River, has ever been a seat of governance and rule. Many times, it has been the centre of great nations and many times it has fallen and risen. Though no equal to the cities of the south, or even that of Sir in terms of population, the city has been the centre or many of the greatest realms in Rahen history, from the Harimari of Lohanparayan to the Golden rule of Isharn to the stratocratic dominion of the Great Command. As such the apparatus of government within the city has become most efficient and experienced with managing such affairs.
-10% State Maintenance

Land of the Rice HeroesIn 1082, with the conquest of Shamakhad completed, the bulk of the sun elven legions left the north. Despite this unification, the area north of the Kharunyana was still dangerous. Many ruins remained infested with evil creatures, leftover experiments from the time of the Dark Master dotting the landscape of the whole north but especially Sarilavhan. The sun elven garrisons were isolated in hastily built forts or concentrated in Sarnavan with the governor Dorendor Olozuir, and could not adequately deal with these many plagues upon the land and its people.\n\nIn their absence, the small folk stood up. A culture started to develop, one of small heroes, people who were employed on an ad-hoc basis by the wealthy, the powerful, or the communities to deal with specific threats, often for simple rewards. It would not be uncommon for governors of regions or even the sun elf administration itself to hire a group of such people to slay a monstrous beast for 2 bags of rice or equivalent. Though some made a good living of being ‘professional heroes,’ the vast majority were content to return to being farmers only to take up the spear again when heroics were required once more. Thus did Sarilavhan become the land of the Rice Heroes, a legacy it would draw heavily on in later centuries.
-10% Mercenary Cost

The Old Idea of RagajandiIn the 1225, Ambitious and Magnanimous King Isharn I Daryajandi ascended to the rule of Sarhilavan, and through shrewd diplomacy and extensive use of small hero band’s, he almost succeeded in wiping out the wild men of the Ghatasak plains, long the rival of the River Kings. The Ghatasak almost ceased to exist as an independent force, as Isharn’s forces took the historical ‘city’ of Ghatasak itself. It was during this war, and subsequent treaties with other states in the north, that court documents and official proclamations began to refer to the Isharn as the Raja of Shamakad’, and most interestingly ‘Protector of the Ragahjandi’, an antique term for the area not used since the time of the Rahenraj.
-10% Core-Creation Cost

The Golden Age of the Golden KingIsharn I’s great success at Ghatasak was followed by the subjugation of the realm of Sir and Udapana. Simultaneously, by a bizarre sequence of deaths, he inherited the Kingdom of Khadisrapur. Suddenly finding one of his last great rivals to power under his rule, Isharn was the first king who ruled nearly all the land beyond the Kharunyana in over a hundred years. This union would mark the 25 year period of the ‘Northern Golden Age’. Guaranteed by the heroes of the north, backed up by the wealth and power of the king of Sarilavhan, the era saw an explosion of culture, vast celebration, epic works or art poetry and proselytising heroes flowing from the north all over Rahen and Yanshen. For the first time since the fall of the Nadimraj, Shamakad was truly the heart of Rahen, and whenever the romantic poems and art of the south referenced the lost glories of the Heroic realms, it is to this period they refer to. It is for this reason that Isharn is known to history as ‘the Golden King.’
+1 Yearly Prestige

The Seeress of GakhranaWhile Isharn the Golden was clearly a remarkable individual, his success was not his and his alone. He had a secret weapon - the Seeress Priti of Gakhrana. After Isharn’s victory over Ghatasak, the Prince of Sir launched a preemptive strike against Sarilavhan to contain their expansion but, once again displaying his forward thinking nature, Isharn was able to wrest control of Udapana from Sir, outmanoeuvring them first strategically and then diplomatically. Legend states that his success was due in large part to presence in his retinue of the famously cruel and vindictive seeress Priti of Gakhrana.\n\nHer foresight and the fear she instilled in his would-be enemies was an invaluable asset to the Golden King during his ascent to power, and as reward for her services she was whom the Golden king set to rule ‘her people’. Thus the Northern Golden age is remembered as a foul one by the Kamtarhid, whose migratory pastoralist ways were hounded by the Seeress Priti. They refer to the ‘Gelded Age’, due to the practice enforced by Priti to forcibly castrate their horses in efforts to make them settle down and ‘civilise’. Priti’s wanton cruelty resulted directly in the advent of the Council of Vengeance and the end of the Northern Golden Age. Despite this, her legacy is most instructive to us. There are times when it is best to be cruel or kind, and it is the duty of a good ruler to figure out which.
-1 National Unrest
-25% Harsh Treatment Cost

An Army of HeroesWhen Ramapalar the Reunifier consolidated the second Harimraj, soldiers of the White Stripe, White Paw, Falling Claw and Flower Oath dynasties led a series of successful campaigns into the north in the name of their new Raja. This campaign splintered the Kingdom of Sarnavan and defeated Rajnadhaga. Most of the more minor harimari states on the upper Kharunyana had their dynasties removed and replaced by imports from the south, with the notable exception of Sarnavan’s Lotus Claw dynasty, which was spared under explicit decree by Ramapalar out of respect for his cousins. This new ascendant power prompted the realms beyond the Kharunyana to form a mutual defensive alliance. Lead by Sarilavhan, this pact became known by historians as the ‘Alliance of the Heroic Realms.’\n\nThe armies of the heroic realms met the Reunifier at Madhunla in 1328, where they fought the largest battle Shamakhad had seen since the time of Harimar the Great. The battle, also known as the Battle of the Flowing Fields, was an extremely close run affair that culminated with a victory for the alliance. Forced to quit the field, Ramapalar swore he would return - but his death in 1331 meant that Madhunla marked the high tide of the Second Harimraj’s northern expansion.. Though the alliance would dissolve soon afterwards, the legacy of the Battle of the Flowing Fields would reverberate throughout the centuries as a time when the north stood united and triumphed against overwhelming odds, and it played no small part in rallying support for Sir during the Sir revolt.
+10% Morale of Armies

The Bellow of Bellows and Bending of IronAfter the disintegration of the short-lived Pirhakad Empire, its successor kingdom of Sarilavhan proceeded to engage in a long series of campaigns to the north in the 980s. Aimed at subjugating the Hobgoblins of the hills and bringing them into their realm, the disorganised and disunited hobgoblins were eventually forced to bend the knee to the river kings. Trade increased between the hobgoblin tribes and the northern Raheni in these decades, mostly focused around the ample iron deposits of the Serpentspine. Long scarce in Rahen, iron flowed from the mountains to Sarilavhan, and with it came skilled ironworkers and weaponsmiths, who became an integral part of the economy of the city. As the forges of the city grew and Sarilavhan became a leading centre of industrial power in the north, ideas flowed back to the foothills, carried on the lips of those who had been much inspired by the teachings of the Orange Sash school of High Philosophy. In time, these teachings would prove to have a dramatic impact on the development of a new, native hobgoblin philosophy - the Godlost.
-5% Regiment Costs
+5% Goods Produced Modifier

History

TBD

Strategy

TBD