Bloodgorger Ideas

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Traditions
+15% Religious Power
+1 Land Leader Shock

Korgusson and BloodgorgersThe story of how Gurzan, the youngest son of Korgus Dookanson, and clan Bloodgorger became entwined begins where his father’s ends - the Battle of Castanoth. As news of the Dookanson’s death spread across the orcish line, Gurzan watched the force that was once the might of Dookan break. The clans that had fought for decades in his father’s name now ran. All clans, that is, besides one - the Bloodgorger orcs.\n\nDespite the rout, these famed warriors were still bloodraging on the battlefield, pressing through adventurers' steel and gunpowder. Spurred to act, Gurzan ordered the remnants of his slain father’s honor guard to gather the berserkers they could find and organize the clan’s retreat to the ruined city of Elderlan. This action saved the clan from oblivion, and the Bloodgorgers quickly elected Gurzan as their leader. But to truly become their chieftain, he first needed to become a Bloodgorger.
+2 Tolerance of the True Faith

Bloodgorging BerserkersFor an orc to join the berserkers of the Bloodgorger clan, it was not enough to be born into the clan or fight well. Those who wished to call themselves Bloodgorger had to follow the clan’s tradition, tracing back to the time the clan lived in Serpentspine. Alone, the orc had to find a ferocious beast and slay it with nothing but their bare back and one of the clan’s famous two-handed axes. Should they survive victorious, they were to return to the clan with the blood of the kill. There they were to drink the crimson liquid in ritual with a shaman. If the orc was worthy, they were said to consume the spirit of the slain beast and gain its might in battle.\n\nAs for Gurzan himself? His foe would be the giant dire bear Grizzlemaw, the decades-old terror of Ederlan. Grizzlemaw would take his eye and half his arm. Gurzan would take the beast’s heart. In doing so, Gurzan was born again as Chieftain Gurzan the Bear-Heart of the Bloodgorger clan.
-10% Morale Damage Received

Cult of KorgusWith its generations-old reputation for might and bravery, Clan Bloodgorger had long held the respect of other clans, especially that of traditional clans like the Bladebreakers. It was this respect, combined with his now famous ascension to chieftain, that enabled Gurzan the opportunity to gather leaders of the surrounding clans on the 4th day of Silversight. The day he picked was one of great significance that was not yet lost on the other chieftains. Decades ago, on that very day, the Greentide first emerged under the command of Korgus.\n\nThe details discussed between Gurzan and the other chieftains have been lost to time, but what is known is that this would not be the last time they would meet, for a seed had been planted. A seed that whispered a promise - a new Greentide was coming.
+1 Diplomats
+10% Spy Network Construction

TuladoshThe decades after the Greentide’s ultimate defeat and Korgus Dookanson’s death would be a chaotic one for the Escanni orcs. For two decades, ultimate authority had been centralised around Korgus and his divine connection to Dookan. His downfall did not simply shatter orcish unity, it left a power vacuum within the clans themselves as many chieftains had tied their own legitimacy to Korgus’ (and by extension Dookan’s) will.\n\nRoughly equivalent to the idiom of "ruling with an iron fist", Tuladosh, or steel hand, represented the various Escanni orcish chieftains bids to assert firmer control over their clans. Some would attempt to take up Korgus’ fallen mantle in a bid for legitimacy. Others would focus their efforts on rebuilding the ruined land to build trust. More still would settle for trying to dominate the local surroundings to show their strength. All would find their efforts a struggle.
-0.05 Monthly Autonomy Change

The Dargom and OzdanAs the Green Orcs transitioned from conquerors to inhabitants, two classes would come to form within the various nascent kingdoms - the Dargom and Ozadan. Residing within the rebuilt hamlets and refounded towns, the Dargom represented the evolution of orcish society.\n\nDominated by craftspeople, merchants and other urban roles, the Dargom stemmed from those who already held great wealth and power or recognized the power that could come from craftsmanship and commerce. Through these means, the Dargom would form the basis of the nascent bureaucracy and come to control much of the state’s wealth.\n\nThe Ozdan, on the other hand, represented unchanging orcish tradition. Dominated by travelling warriors and migratory herders who were either too poor (or too stubborn) to settle, the Ozdan’s hearty lifestyle meant they were a natural pool to draw on for the kingdom’s defence. While capable, their adherence to the old ways would lead constant headaches to the central government
+8% National Manpower Modifier
+5% Production Efficiency

Beyond the Ebbing TideWhile the animosity between the orcs of Escann and the other races would last generations as the struggle for land continued into the 16th century, old hatred would eventually give way to cold utilitarianism.\n\nHeralding this evolution would be the Crimson Deluge, a seemingly divine cataclysm that showered Escann with blood and gore. With these unnatural events came disruptions to commerce as tumultuous weather began to claim Escanni caravans. As an economic crisis began to brew, it would be the orcish kingdoms who would step in. Orcs, stronger than the average human and born wayfinders, were more capable of withstanding the treacherous rains and the violence it wrought. While initially rejected, the merchants of Cannor found themselves more willing to look the other way and allow orcs to trek these treacherous routes as long as the coin flowed.
+10% Institution Spread
-8% Cost of Advisors with Ruler's Culture

Sagah'damsWhatever equilibrium that arose between the adventurer kingdoms and orcish kingdoms would come to a violent end when the first witch kings arose. Armies onto themselves, the orcish kingdoms buckled under the likes of mages like Laurens síl Place and the Regent of Wyvernheart. When even the most powerful shamans were reduced to dust in the face of such foes, it was clear new tactics had to be adopted.\n\nWhat came about was the sagah’dams, or shadowshots. Taking advantage of their skin’s natural camouflage in the greenery of Escann, these warriors would rely on ambush tactics to inhibit and blunt ever more brazen advances into orcish land. As these brave orcs fought to preserve their home, some could not help but find it ironic it was they who were now being swept away by some unstoppable tide…
+1 Attrition for Enemies

Ambition
+100% Army Tradition From Battles