Derannic Ideas
Knights of the SeaflowerOur knights are more than a match for any Lorentish pomp from the east, both in prowess and glorious plumage!
+15% Cavalry Combat Ability
Reaver BloodOur people share the blood of the first Reavers, the bloodthirsty warriors who bent the known world to its knees. The sea calls, and so does the need for conquest.
+5% Morale of armies
+5% Morale of Navies
The West PortThe forgotten homeland of Aelantir calls. The West Port brims with pioneers and explorers hoping to unravel the mysteries of elvenkind. Deranne leads, and the world follows. Westwards ho!
+1 Colonist
Can Fabricate Claims in any colonial region belonging to another nation who are also overseas from the province, or to their colonial nations.
Derannic ArsenalThe Westport Arsenal was one of the largest and most complex shipyards in the world, filling the world with ships dancing on the seas!
-10.0% Ship Costs
Guns of DeranneOur ships are known for their heavy cannons, capable of obliterating enemy ships in a single shot! With new technologies we can bring this power to land.
-10% Artillery Cost
+10.0% Artillery Combat Ability
Heavy Ship DoctrineThe seas of Uelos' Lament require the hardiest and greatest of all ships; the behemoths of Deranne. Rivals of the Remnant Fleet of old.
+10.0% Heavy Ship Combat Ability
+10% Heavy Ship Hull Size
Deranne Trade CompanyEstablished in the mid-1500s, the Deranne Trade Company is one of the oldest and most powerful mercantile companies in the world, dominating international trade from Aelantir to Yanshen under the Seaflower crest.
+1 Merchant
+20.0% Global tarrifs
Ambition
+25 Global Settler Increase