Azjakuma

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Azjakuma

Primary Culture
Religion

Traditions
+5% Discipline
-20% Stability Cost Modifier

Demons of the MistThe Demon Hills are a twisted and treacherous landscape, full of dangers in the forms of beast, plant, and terrain. This is a land where only the strongest may thrive, and our enemies must face these obstacles should they desire to face us in battle.
+2 Attrition for Enemies

We Shall not BudgeMany powerful forces have attempted to dislodge us from our Shirgrii, our castle monasteries. From the ancient human Rahenraj, to the fierce warlord Harimar, and even the mighty Jaher, all have failed. We have been here since they were but tribes with stone tools, and so we shall remain when all they own crumbles under the cruel hand of time.
+25% Fort Defence

Ancient WisdomOur land is an unimaginably ancient one - as far as the humans and tiger folk that rule around us are concerned, we have always been here. Throughout the millennia, we have gathered great and expansive archives of documents, treatises, and various other records. Our monks spend much of their time studying, maintaining, and updating these hallowed tomes.
-3% All Power Costs

Aingjada PetitionersCountless humans make the arduous trek through our lands to meet with us, either in an attempt to slay us in some venture to seem 'heroic' or to gather some of our antediluvian knowledge. Either way, all across Haless know of us, and countless stories about our people are spoken across the land.
+1 Yearly Prestige

Rituals of RepentanceWe consigned ourselves to our Shirgrii long ago in repentance for our ancestor's betrayal of their True Giant masters. Repentance remains a valued virtue amongst our people, and we have countless elaborate and extensive rituals to cleanse oneself of their sins and regrets.
+1 Yearly Devotion
+1 Yearly Horde Unity
+1 Yearly Legitimacy
+0.3 Yearly Republican Tradition
-0.05 Yearly Corruption

Rage of the OniJust as legendary as our wisdom and strength, we are widely known and feared for our incredible rage. While it may be quite difficult to truly infuriate an Oni, the result when one does is a reminder that, without our ascetic ways to keep us civilized, we are truly monsters.
+10% Shock Damage

Waking the GiantFor far too long we have let the world pass us by, locked up in our temples. For far too long we have allowed our enemies to come to us, instead of meeting them on the battlefield. For far too long, we have been denied our destiny by isolationists and cowards. Now, with threats on every side and upstarts at our doors, we shall remind them why one should not disturb a sleeping Oni.
+20% Land Force Limit Modifier

History

TBD

Strategy

TBD