Remlygenjrot

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Remlygenjrot

Primary Culture
Religion

Traditions
-10% Construction Cost
+15% Fort Defence

SpinebreakersOur clan has a reputation. The other clans see us as unruly, savage, unreliable. This just proves them as weak. Even at its height, the decadent rulers of Maghargma struggled to keep us in line - and even now the Wild Clans tremble when our magemar march forth from our gates. We are the mightiest of the clans, and victory goes to the strongest.
+10% Infantry Combat Ability

KelaktarThe clans of the Fathides build great and imposing fortified cities, housing their entire clan and their retainers, along with those clanless either seeking protection or a chance to rise through society.
-15% Fort Maintenance

Devourers of the GodsOur power comes from our devouring of our old gods, the True Giants, long ago. Even now, the fact that we and we alone were allowed to partake in this grand feasting confirms our superiority, and proves that our destiny is to rule all the lands our hungry eyes can see.
+1 Yearly Prestige

We Stand AloneWe stand on the savage border with the Wild Clans, at the edge of civilization far from the grasp of the fools in Maghargma. Ours is the only authority that matters here; centuries of menghurkhas failing to aid us has lost them their right to rule, and we have ensured that we can secure it. Our hosts number greater than those of our neighbors; all the better to withstand the raids of the forest clans and the boot of the southerners alike!
+10% Land Force Limit Modifier
+10% Manpower Recovery Speed

Ogrish DiplomacyWe Ogres aren't exactly renowned for our charisma, with many smaller races terrified by our mighty girth and "barbaric" practices. We can use our intimidating physique to our advantage however, for it is widely known that a threat from an ogre is never an empty one.
+50% Power Projection From Insults
-10% Unjustified Demands

Feasting HallsThe centerpiece of any proper Ogre city, the feasting halls are massive buildings packed with revellers and supplying diverse buffets of flesh, produce, and drink. When confronted by this grand bounty, many times brawls end up breaking out. While these scuffles may cause a bit of damage, they ensure we always know where to look for new warriors.
+20% Manpower in Primary Culture provinces

Legacy of the Shatha MotsaHundreds of years ago our clan stood against the encroaching power of Maghargma, and rallied the northern clans into a power of our own. While we failed the first time, we have risen many more times since the fall of Shatha Motsa, and will rise many more times if need be. The other clans may not like us, but we have proven beyond a doubt that if anyone is strong enough to lead them, it is the Spinebreakers!
+1 Yearly Devotion
+1 Yearly Horde Unity
+1 Yearly Legitimacy
+0.3 Yearly Republican Tradition

History

TBD

Strategy

TBD