Kherka

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Kherka

Primary Culture
Religion

Traditions
+20% Garrison Size
-15% Liberty Desire in Subjects

Development of the City-StateFor as far back as our records go, the city-state (the kheion) has always been at the center of the Kheionai life. Many attempts to unify the region have happened in the past, but the deadly Kaydhano sandstorm would periodically kill those caught in its winds and destroy much infrastructure outside of the cities making effective communication impossible. As such we have learned to best utilize all the space we have available.
-10% Development Cost

The Forge CouncilMany among the Kheionai are proud of their republics, but this is especially true in Kherka, where the first known republic was established over a thousand years ago. The so-called 'Forge Council' was made up of members of the great clans elected by their peers, and although our institutions have evolved much over the centuries, the republican spirit of our people is one that shall never be snuffed out.
+0.3 Yearly Republican Tradition

Children of the KheionaiExpansion outside of our walls was a strenuous task and our great cities eventually became overcrowded. Facing this, our predecessors turned to beyond the Cleaved Sea and there founded settlements that would not be touched by the storms. These nékheis - 'New Cities' - have proven extremely successful, and with them we have discovered that there are vast lands filled with riches simply waiting for us to exploit them.
+33% Income from Vassals

Great Works of South AelantirBe it the Grand Library of Lokemeion, the Goliath of Degakheion, the Wondrous Harbour of Ormam, or simply the vast amphitheatres and lifelike statues present in any Kheionai city, it is undeniable by any who have seen our work that we have mastered the art of architecture.
-10% Construction Cost
-1% Prestige Decay

Forges of WarThe mineral wealth of our lands and the industrious spirit of our citizens has forged us into a nation of blacksmiths, responsible for crafting the weapons of war that support both our armies and the ones of our neighbors. Of course, while it would be ridiculous to prevent all arms exports, we do prioritize weapon shipments of the highest quality for our own forces, ensuring that our troops are never under-supplied.
-10% Regiment Costs

Kherkan MadeWith the Cannorians, and in particular, the gnomes, we have learned of a powerful type of weapon called a gun. After just a little experience, it is clear that within these guns lies the future of warfare! If we are quick to act, we can set up the first independent gunmakers in the continent and soon all armies on this side of the world shall wield ‘Kherkan Made' guns - or be left defeated on the battlefield.
+10% Land Fire Damage

Secure the KheionaiIn 1651 the cities of the Kheionai put aside their differences and signed the "Edict of Protection", a series of trade laws that defended their lands from the siphoning influence of Cannorian merchants and trade companies.
+10% Domestic Trade Power

Ambition
+10% Trade Efficiency

History

TBD

Strategy

TBD