Derannic Ideas

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Revision as of 23:52, 8 April 2024 by Admin-sil-wex (talk | contribs)
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Traditions
+25% National Sailors Modifier
+1 Yearly Navy Tradition

Knights of the SeaflowerOur knights are more than a match for any Lorentish pomp from the east, both in prowess and glorious plumage!
+15% Cavalry Combat Ability

Reaver BloodOur people share the blood of the first Reavers, the bloodthirsty warriors who bent the known world to its knees. The sea calls, and so does the need for conquest.
+5% Morale of Armies
+5% Morale of Navies

The West PortThe forgotten homeland of Aelantir calls. The West Port brims with pioneers and explorers hoping to unravel the mysteries of elvenkind. Deranne leads, and the world follows. Westwards ho!
+1 Colonists
yes Can Fabricate Claims in any colonial region

Derannic ArsenalThe Westport Arsenal was one of the largest and most complex shipyards in the world, filling the world with ships dancing on the seas!
-10% Ship Costs

Guns of DeranneOur ships are known for their heavy cannons, capable of obliterating enemy ships in a single shot! With new technologies we can bring this power to land.
-10% Artillery Cost
+10% Artillery Combat Ability

Heavy Ship DoctrineThe seas of Uelos' Lament require the hardiest and greatest of all ships; the behemoths of Deranne. Rivals of the Remnant Fleet of old.
+10% Heavy Ship Hull Size
+10% Heavy Ship Combat Ability

Deranne Trade CompanyEstablished in the mid-1500s, the Deranne Trade Company is one of the oldest and most powerful mercantile companies in the world, dominating international trade from Aelantir to Yanshen under the Seaflower crest.
+20% Merchants
+1 Merchants

Ambition
+25 Global Settler Increase