Sunrider: Difference between revisions

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|primary_culture=Teaghud Centaur
|primary_culture=Teaghud Centaur
|religion=Irdaeos Worship
|religion=Irdaeos Worship
|idea_group=
|idea_group=Sunrider Ideas
}}
}}

Latest revision as of 00:02, 15 June 2024

Sunrider

Primary Culture
Religion

Traditions
+50% Army Tradition From Battles
+20% Land Force Limit Modifier

Death by the HoofThose that oppose us know not to face us in the plains, for they shall be trampled 'neath our hooves.
+1 Land Leader Manoeuvre
+1 Land Leader Shock

Chosen of IrdaeosEven as our kind were unjustly expelled from our past homeland, we did not relent. We fought, struggled and survived. It was no coincidence that after many years of struggle, we arrived in this new land. Irdaeos, god of the sky, in admiration of our endurance, perseverance, and fighting spirit, led us to its domain so that we could prosper once more.\n\nNow, it falls to us to protect Irdaeos' domain, and show the same perseverance that we did in the past in fighting those who would seek to take our new home.
+10% Morale of Armies

Dreams of the CaehnateIrdaeos’ domain, its gift to the centaurs, remains fractured. To the west, the ogres prepare their resurgence, and the humans of the Federation, emboldened by their victory against the Wild Hunt, are sure to try to push into the plains. We centaurs, however, remain divided. Only a new and strong Caehnate will be able to defend centaur-kind against these new threats.\n\nNow, however, after the catastrophic failure of the Wild Hunt, a new opportunity arises for another clan to rise above the others, uniting Irdaeos’ domain and centaur-kind under their rule and vision.
+1 Yearly Devotion
+1 Yearly Horde Unity
+1 Yearly Legitimacy
+0.3 Yearly Republican Tradition

The Sun TalismansAlmost a millennium ago, Araš VIII of Akalšes came from Bulwar to the plains through the Invader’s pass. A formidable human, he gained the respect of the centaurs by participating in their rituals and showering them with gifts. Among these, there were coins, made from what seemed to be pure gold: the reverse carved with the image of a shining sun in representation of their god Surakel, the obverse carved with the face of Araš himself.\n\nWhile the centaurs had little use for these coins, as the years passed they gained a new significance. While Araš was largely forgotten by the centaurs, his story only remembered by the tribes of the Serpent's Gift, centaurs far beyond the Gift began to interpret the sun on the reverse as Irdaeos, shining down upon the plains. Clans started to use them as talismans of good luck during their migrations, and coming full circle, also exchanged them in barter.\n\nThrough trade, these talismans became dispersed in the southern parts of the Forbidden Plains, and are considered as items of great value by the Sun Centaurs.
-2 National Unrest

The Coglinh ClugealThe East Forbidden Plains’ unique position in the middle of all the chaos in the Forbidden Lands has led to the rise of Coglinh Clugeals, translating to small-scale war games. These war games happen between the families of the various tribes of the Eastern Forbidden Plains. They are minor friendly sparring and racing competitions meant to sharpen the combat prowess of young centaurs to better help them prepare for battle against fellow centaurs or the rising Triunics.
-10% Shock Damage Received

The Copper Pass ExchangeFor the past millennia, trade would occasionally happen between the East Forbidden Plains centaurs and the Soulseeker ogres at the Copper Pass. During these exchanges the centaurs trade out Megafauna furs, meat, and sometimes offer military veterans’ guidance to the ogres, while they offer quality copper, mystic staves, and artifacts that assist centaur shamans in their spiritual and military rituals.
+10% Religious Power

Resiliance in Faith and LifeThe Maslekhuga’s followers are known for their steadfast nature and stubbornness. They have the highest life expectancy as they believe they must embody the unbreaking endurance their ancestors had and that Irdaeos admired.
-0.02 Monthly War Exhaustion

Ambition
-10% Core-Creation Cost

History

TBD

Strategy

TBD