Vernman Ideas: Difference between revisions

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(Add/edit Vernman Ideas)
 
(Add/edit Vernman Ideas)
 
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|idea7name=Bold Men of Verne
|idea7name=Bold Men of Verne
|idea7desc="Ohhhhh, Bold Men of Verne,\nHas so much to yearn,\nTo fight and to kill,\nTo sight and to drill,\nIts my turn, turn, turn, turn..."\n\n-First verse of the popular shanty about Vernman fighting spirit (or something else...)
|idea7desc="Ohhhhh, Bold Men of Verne,\nHas so much to yearn,\nTo fight and to kill,\nTo sight and to drill,\nIts my turn, turn, turn, turn..."\n\n-First verse of the popular shanty about Vernman fighting spirit (or something else...)
|idea7effect={{Modifier|type=bonus|value=+10%|description=Morale of Armies }}<br />{{Modifier|type=bonus|value=+5%|description=May Recruit Female Generals }}
|idea7effect={{Modifier|type=bonus|value=+10%|description=Morale of Armies }}<br />{{Modifier|type=bonus|value=+5%|description=Recover Army Morale Speed }}
|ambitioneffect={{Modifier|type=bonus|value=+1|description=Monarch Administrative Skill }}}}
|ambitioneffect={{Modifier|type=bonus|value=+1|description=Monarch Administrative Skill }}}}


<noinclude>[[Category:Country Ideas]]</noinclude>
<noinclude>[[Category:Country Ideas]]</noinclude>

Latest revision as of 04:05, 27 April 2024

Traditions
+2 Land Leader Shock
yes May Recruit Female Generals

Legacy of the Wyvern RidersFounded by Armoc Vernid, the first wyvern rider, the Kingdom of Verne was once a great power in ancient Cannor. Many Vernman monarchs still seek to emulate the days of Armoc, and while the days of wyvern-riding are long gone, the blood and fury of those who rode them still exist today.
+50% Army Tradition From Battles
+1 Monarch Military Skill

The Stingport RegattaSince 1523 daring contestants have raced across Wyvern's Gulf and in-and-around the dangerous Wyvern's Tail (the series of islands that lead to Stingport) in what would later be known as the Stingport Regatta.
+2 Naval Leader Manoeuvre
-1% Yearly Naval Tradition Decay

Homeland of AdventurersWhether it be delusions of grandeur or simply a desire to leave the life of manual labour of most Vernman families - many young Vernmen find themselves answering the call to adventure: starting off as hired heroes in their homeland, before setting off to lands anew.
-15% Mercenary Maintenance
+50% Mercenary Manpower

The Backbone of AnbennarThe Vernmen, generally, are a hard-working and simple lot - that, paired with a well-entrenched martial tradition and overpopulated city-states of the Middle Luna means that Vernmen labourers can be seen all across Anbennar and beyond.
+10% Production Efficiency

Frontier Act of 1600Passed into law by Duke Arman VI, the Frontier Act allows any colonist of Verne to legally own any settled and unclaimed land as a full and proper subject of the crown - in what is commonly known as the "First come, first served" act.
+25 Global Settler Increase

Great Men (Great Mustachios) TheoryThe Great Man/Mustachio theory by Erning of Heartspier states that the history is dictated by great men (and women, but it was less catchy) and doubly so if they have a great mustachio.
+2 Leader(s) without Upkeep

Bold Men of Verne"Ohhhhh, Bold Men of Verne,\nHas so much to yearn,\nTo fight and to kill,\nTo sight and to drill,\nIts my turn, turn, turn, turn..."\n\n-First verse of the popular shanty about Vernman fighting spirit (or something else...)
+10% Morale of Armies
+5% Recover Army Morale Speed

Ambition
+1 Monarch Administrative Skill