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[[Category:Countries with missions]] |
Latest revision as of 03:35, 27 April 2024
Olkhajukh
Primary CultureReligion
SteelgrindersIndustry has long been the productive heart of our clan, with great mountain forges ringing day and night as we work to meet the other clans' hunger for our steel. This has made us quite adept at making the most of our resources, to pump out as many arms as we can muster.
+15% Production Efficiency
KelaktarThe clans of the Fathides build great and imposing fortified cities, housing their entire clan and their retainers, along with those clanless either seeking protection or a chance to rise through society.
-15% Fort Maintenance
Devourers of the GodsOur power comes from our devouring of our old gods, the True Giants, long ago. Even now, the fact that we and we alone were allowed to partake in this grand feasting confirms our superiority, and proves that our destiny is to rule all the lands our hungry eyes can see.
+1 Yearly Prestige
Gift of BladesAs the primary producers of armaments for our people it is important that we stay on the cutting edge, so to speak, of military matters. We should offer the other clans experimental equipment that we produce. That way they receive the latest in armaments, and we learn what works and what does not without risking ourselves in the process.
+0.5 Yearly Army Tradition
Ogrish DiplomacyWe Ogres aren't exactly renowned for our charisma, with many smaller races terrified by our mighty girth and "barbaric" practices. We can use our intimidating physique to our advantage however, for it is widely known that a threat from an ogre is never an empty one.
+50% Power Projection From Insults
-10% Unjustified Demands
Feasting HallsThe centerpiece of any proper Ogre city, the feasting halls are massive buildings packed with revellers and supplying diverse buffets of flesh, produce, and drink. When confronted by this grand bounty, many times brawls end up breaking out. While these scuffles may cause a bit of damage, they ensure we always know where to look for new warriors.
+20% Manpower in Primary Culture provinces
Mountains of MetalWarfare has changed, and our once invincible frames have proven vulnerable to the overwhelming power to cannons. We shall solve this the way we do all our other concerns: with copious amounts of steel. Let us thicken our armor until our soldiers become walking bastions, impervious to the paltry missiles of our adversaries!
-10% Fire Damage Received
Ambition
-25% Administrative Advisor Cost
History
TBD
Strategy
TBD