Anbenncoster ideas: Difference between revisions

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|tradition1name=Advisor Cost
|tradition1name=Advisor Cost
|tradition1effect=-10%
|tradition1effect=-10%
|tradition2name=Institution Spread
|tradition2name=Innovativeness Gain
|tradition2effect=+30%
|tradition2effect=+50%
|idea1name=City Watch
|idea1name=City Watch
|idea1desc=Our city has no single militia, but a multitude of organizations hailing a long history. Their duties traditionally involve policing the more volatile districts, and collecting dues for their services. It is, however, their utmost duty to organize the cityfolk in times of peril, for it is the countless people of Anbenncóst which is the city's greatest defense against rivals, and coveting foes.
|idea1desc=Anbenncóst has no single guard. It is indeed a multitude of organizations, both notable and not, that take up the duty of watching over the city, collecting dues from those they protect for their services. Collectively known as the City Watch, they are tasked with patrolling the districts of the city and organizing its citizens in times of great peril for it is the countless dwellers of Anbenncóst which are truly the city’s greatest defense.\n\nHeavily decentralized and split, it is well-known amongst the dwellers of Anbenncóst that each district’s guards have loyalty only to two things: their own, and coin.
|idea1effect={{Modifier|type=bonus|value=+30%|description=Garrison Size }}
|idea1effect={{Modifier|type=bonus|value=+15%|description=Fort Defence }}<br />{{Modifier|type=bonus|value=+15%|description=Garrison Size }}
|idea2name=Revitalization of Urban Design
|idea2name=Revitalization of Urban Design
|idea2desc=There is not enough space to expand within the tight confines of the city's borders, we've already adopted Halfling techniques of house stacking, yet it can only go so far. A new movement of urban design has moved forward, it proposes the demolition of the city's more ancient roots, and to reconstruct them under a new regulatory framework.
|idea2desc=Anbenncóst is an ever-growing city, and nowhere is this clearer than in the vast slums of the Bilge. There, its denizens have built upon the medieval foundations of Anbenncóst and gone so far as to adopt the halfling techniques of 'house stacking' to alleviate their issues.\n\nBut there is a limit to how much a city can climb upwards before it collapses on itself, and worries over this have caused a new movement led by so-called ‘Urban Designers’ to take root. Inspired by the Damerian Republic of old, they advocate for the city’s foundations to be demolished and reconstructed under a new regulatory framework, all the while replicating the white classical styles of an age where the Damesear was at the heart of the known world.
|idea2effect={{Modifier|type=bonus|value=-10%|description=Development Cost }}<br />{{Modifier|type=bonus|value=+5%|description=Production Efficiency }}
|idea2effect={{Modifier|type=bonus|value=-10%|description=Development Cost }}
|idea3name=Heart of the Empire
|idea3name=Heart of the Empire
|idea3desc=Anbenncóst is the true capital of the Imperial Throne, and arising emperors must first make their way to our shores to receive fealty from all the realm.
|idea3desc=As per tradition, it is in Anbenncóst where Emperors are crowned, and it is in Anbenncóst where the Electors and Princes alike renew their fealty to the one chosen to sit upon the Dove Throne.\n\nAs host of the Imperial Parliament year after year, it is not an exaggeration to say that Anbenncóst is the beating heart of the Empire, as it is there where the fate of countless is decided. This has afforded the City many opportunities to build connections and to gather the support of the silver-blooded scions of the Empire, as many princes prefer to remain in the city indefinitely, awaiting the next calling of the Imperial Parliament.
|idea3effect={{Modifier|type=bonus|value=+1|description=Diplomatic Relations }}<br />{{Modifier|type=bonus|value=-1%|description=Prestige Decay }}
|idea3effect={{Modifier|type=bonus|value=+1|description=Diplomatic Reputation }}<br />{{Modifier|type=bonus|value=-1%|description=Prestige Decay }}
|idea4name=City of Adventures
|idea4name=City of Adventures
|idea4desc=The city of Anbenncóst offers all that the intrepid could desire, and the city is wracked with adventuring parties without wage, doing odd jobs such as slaying rats or sewer cultists to support their lifestyles. By establishing a dossier on these people, we are able to supplement our ranks with the destitute, skirting the need to deal with mercenary companies.
|idea4desc=Whether they arrive here on purpose or whether they are merely led to our gates by chance, it is a fact that most adventurers find themselves at the City of the World’s Desire, sooner or later. While some merely hunt rats and vermin along the streets, others do combat against basement-dwelling infernal cultists, and a few even uncover threats to the Empire at large, earning glory, fame, and wealth, all within the confines of the City walls.\n\nFor good or ill, Anbenncóst is a city where adventures can be plentifully found, and it is even said a man can spend his entire life in Anbenncóst without ever running out of things to see and experience. When the time comes that we must call upon these men to whom our city has given all they could desire, they are quick to answer. At a rather favorable price.
|idea4effect={{Modifier|type=bonus|value=-40%|description=Mercenary Maintenance }}<br />{{Modifier|type=bonus|value=+25%|description=Mercenary Manpower }}
|idea4effect={{Modifier|type=bonus|value=-20%|description=Mercenary Maintenance }}
|idea5name=Host the Order of Chroniclers
|idea5name=Host the Order of Chroniclers
|idea5desc=The Order of Chroniclers is a group of scholars and historians dedicated to collecting and scribing the world, and all its information, into the Chronicler's Encyclopedia. Headquartered in Anbenncóst's Temple District since its founding, the wealth of knowledge made available from all the world's corners is invaluable.
|idea5desc=The Order of Chroniclers is a group of scholars and historians dedicated to collecting and scribing the world, and all its information, into the Chronicler's Encyclopedia. Headquartered in Anbenncóst's Temple District since its founding, the wealth of knowledge made available from all the world's corners is invaluable.
|idea5effect={{Modifier|type=bonus|value=-10%|description=Technology Cost }}
|idea5effect={{Modifier|type=bonus|value=-10%|description=Technology Cost }}
|idea6name=Residence of Heroes
|idea6name=Dovemarket Deals
|idea6desc=Anbenncóst is the retiring place of many adventurers of renown, and home to wealthy mercenary captains. During the Lilac Wars, Anbenncóst was transformed into a hub of mercenary companies. Hosting many of their properties, we start with a considerable advantage when negotiating new contracts.
|idea6desc=The docks of Anbenncóst are always bustling with noise, and the gates of the city are always crowded with new arrivals. Whether it be in Anbennar, Lencenor, Escann, or even farther lands such as Sarhal, Aelantir, or Haless, the City of Anbenncóst is well-known; perhaps even more so than some kingdoms and empires.\n\nThere are few if any goods and services that cannot be found within the streets of the Dovemarket, and while more traders may gather around the City of Damescrown, it is in Anbenncóst that the largest amount of goods changes hands day by day -- for all know that within the City of the World’s Desire deals are quick and sure to turn a profit.
|idea6effect={{Modifier|type=bonus|value=-10%|description=Mercenary Cost }}<br />{{Modifier|type=bonus|value=+8%|description=Mercenary Discipline }}
|idea6effect={{Modifier|type=bonus|value=+1|description=Merchants }}<br />{{Modifier|type=bonus|value=+10%|description=Trade Efficiency }}
|idea7name=An Anbenncóster Salad
|idea7name=An Anbenncóster Salad
|idea7desc=Many Anbenncósters prefer theirs tossed.
|idea7desc=Anbennar means Unity in Elven, and Unity was the purpose behind the creation of the Empire of Anbennar. As such, no place within it more fervently pursues this noble goal than Anbenncóst itself. In the City of the World’s Desire, whether it be humans, elves, halflings, gnomes, dwarfs, or any other race of the world, all live mostly in harmony and without quarrel. With time, this salad of cultures and beliefs has given birth to what many call the ‘Cóstine’ culture, a melting pot of the world.\n\nHaving worked hard in pursuit of this ideal, we have learned that this mix of our countless different experiences and ways of thought lends itself well to bolstering our administrative flexibility. It is reasoned that there is no possible peril or obstacle that our combined abilities cannot overcome, for the whole of Halann stands united beneath the banner of Anbenncóst.
|idea7effect={{Modifier|type=bonus|value=-0.05|description=Monthly Autonomy Change }}<br />{{Modifier|type=bonus|value=-25%|description=State Maintenance }}
|idea7effect={{Modifier|type=bonus|value=+1|description=Max Promoted Cultures }}<br />{{Modifier|type=bonus|value=+15%|description=Reform Progress Growth }}
|ambitioneffect={{Modifier|type=bonus|value=+15%|description=Galley Combat Ability }}}}
|ambitioneffect={{Modifier|type=bonus|value=+15%|description=Galley Combat Ability }}}}


<noinclude>[[Category:Country Ideas]]</noinclude>
<noinclude>[[Category:Country Ideas]]</noinclude>

Latest revision as of 23:25, 14 June 2024

Traditions
-10% Advisor Cost
+50% Innovativeness Gain

City WatchAnbenncóst has no single guard. It is indeed a multitude of organizations, both notable and not, that take up the duty of watching over the city, collecting dues from those they protect for their services. Collectively known as the City Watch, they are tasked with patrolling the districts of the city and organizing its citizens in times of great peril – for it is the countless dwellers of Anbenncóst which are truly the city’s greatest defense.\n\nHeavily decentralized and split, it is well-known amongst the dwellers of Anbenncóst that each district’s guards have loyalty only to two things: their own, and coin.
+15% Fort Defence
+15% Garrison Size

Revitalization of Urban DesignAnbenncóst is an ever-growing city, and nowhere is this clearer than in the vast slums of the Bilge. There, its denizens have built upon the medieval foundations of Anbenncóst and gone so far as to adopt the halfling techniques of 'house stacking' to alleviate their issues.\n\nBut there is a limit to how much a city can climb upwards before it collapses on itself, and worries over this have caused a new movement led by so-called ‘Urban Designers’ to take root. Inspired by the Damerian Republic of old, they advocate for the city’s foundations to be demolished and reconstructed under a new regulatory framework, all the while replicating the white classical styles of an age where the Damesear was at the heart of the known world.
-10% Development Cost

Heart of the EmpireAs per tradition, it is in Anbenncóst where Emperors are crowned, and it is in Anbenncóst where the Electors and Princes alike renew their fealty to the one chosen to sit upon the Dove Throne.\n\nAs host of the Imperial Parliament year after year, it is not an exaggeration to say that Anbenncóst is the beating heart of the Empire, as it is there where the fate of countless is decided. This has afforded the City many opportunities to build connections and to gather the support of the silver-blooded scions of the Empire, as many princes prefer to remain in the city indefinitely, awaiting the next calling of the Imperial Parliament.
+1 Diplomatic Reputation
-1% Prestige Decay

City of AdventuresWhether they arrive here on purpose or whether they are merely led to our gates by chance, it is a fact that most adventurers find themselves at the City of the World’s Desire, sooner or later. While some merely hunt rats and vermin along the streets, others do combat against basement-dwelling infernal cultists, and a few even uncover threats to the Empire at large, earning glory, fame, and wealth, all within the confines of the City walls.\n\nFor good or ill, Anbenncóst is a city where adventures can be plentifully found, and it is even said a man can spend his entire life in Anbenncóst without ever running out of things to see and experience. When the time comes that we must call upon these men to whom our city has given all they could desire, they are quick to answer. At a rather favorable price.
-20% Mercenary Maintenance

Host the Order of ChroniclersThe Order of Chroniclers is a group of scholars and historians dedicated to collecting and scribing the world, and all its information, into the Chronicler's Encyclopedia. Headquartered in Anbenncóst's Temple District since its founding, the wealth of knowledge made available from all the world's corners is invaluable.
-10% Technology Cost

Dovemarket DealsThe docks of Anbenncóst are always bustling with noise, and the gates of the city are always crowded with new arrivals. Whether it be in Anbennar, Lencenor, Escann, or even farther lands such as Sarhal, Aelantir, or Haless, the City of Anbenncóst is well-known; perhaps even more so than some kingdoms and empires.\n\nThere are few if any goods and services that cannot be found within the streets of the Dovemarket, and while more traders may gather around the City of Damescrown, it is in Anbenncóst that the largest amount of goods changes hands day by day -- for all know that within the City of the World’s Desire deals are quick and sure to turn a profit.
+1 Merchants
+10% Trade Efficiency

An Anbenncóster SaladAnbennar means Unity in Elven, and Unity was the purpose behind the creation of the Empire of Anbennar. As such, no place within it more fervently pursues this noble goal than Anbenncóst itself. In the City of the World’s Desire, whether it be humans, elves, halflings, gnomes, dwarfs, or any other race of the world, all live mostly in harmony and without quarrel. With time, this salad of cultures and beliefs has given birth to what many call the ‘Cóstine’ culture, a melting pot of the world.\n\nHaving worked hard in pursuit of this ideal, we have learned that this mix of our countless different experiences and ways of thought lends itself well to bolstering our administrative flexibility. It is reasoned that there is no possible peril or obstacle that our combined abilities cannot overcome, for the whole of Halann stands united beneath the banner of Anbenncóst.
+1 Max Promoted Cultures
+15% Reform Progress Growth

Ambition
+15% Galley Combat Ability