Grombari Ideas: Difference between revisions

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|idea2effect={{Modifier|type=bonus|value=+1|description=Colonists }}<br />{{Modifier|type=bonus|value=+10%|description=Trade Steering }}
|idea2effect={{Modifier|type=bonus|value=+1|description=Colonists }}<br />{{Modifier|type=bonus|value=+10%|description=Trade Steering }}
|idea3name=Bazrani
|idea3name=Bazrani
|idea3desc=The Bazrani are a distinct Grombari nobility-military class, which started to form as an aftermath of the Graytide in the middle of fifteenth century. /n/nAfter Brasur Frozenmaw established his control over Vrorenmarch, many human nobles were obliged to take orcish wives and husbands as a sign of loyalty to the Warlord. The Graytide itself left an entire generation of half-orcs, feared and unwanted in most of their human families. In later years, many of these half-orc children were conscripted and trained to be soldiers of the Grombari military, then returned to their families, effectively holding the nobility's future in state hands as well as giving home and purpose to the children of war. \n\nThese soldiers were called Bazrani and their number grew with every year. While at first a  forced practice to integrate Vrorenmarcher nobility, it eventually grew in popularity, as the Bazrani enjoyed a lot of freedoms and privileges within Grombar, as well as the greatest social mobility. Many merchant families started to take in orcs to their families to enjoy these privileges, not to mention those ambitious citizens intent on claiming better status and life in Grombar. In return for this, the Grombari army acquired a large number of highly disciplined warriors which for centuries granted it one of the most fearsome armies in Cannor.
|idea3desc=The Bazrani are a distinct Grombari nobility-military class, which started to form as an aftermath of the Graytide in the middle of fifteenth century. \n\nAfter Brasur Frozenmaw established his control over Vrorenmarch, many human nobles were obliged to take orcish wives and husbands as a sign of loyalty to the Warlord. The Graytide itself left an entire generation of half-orcs, feared and unwanted in most of their human families. In later years, many of these half-orc children were conscripted and trained to be soldiers of the Grombari military, then returned to their families, effectively holding the nobility's future in state hands as well as giving home and purpose to the children of war. \n\nThese soldiers were called Bazrani and their number grew with every year. While at first a  forced practice to integrate Vrorenmarcher nobility, it eventually grew in popularity, as the Bazrani enjoyed a lot of freedoms and privileges within Grombar, as well as the greatest social mobility. Many merchant families started to take in orcs to their families to enjoy these privileges, not to mention those ambitious citizens intent on claiming better status and life in Grombar. In return for this, the Grombari army acquired a large number of highly disciplined warriors which for centuries granted it one of the most fearsome armies in Cannor.
|idea3effect={{Modifier|type=bonus|value=+5%|description=Discipline }}
|idea3effect={{Modifier|type=bonus|value=+5%|description=Discipline }}
|idea4name=Rooting out Ozdan Clans
|idea4name=Rooting out Ozdan Clans

Latest revision as of 23:42, 14 June 2024

Traditions
-15% Infantry Cost
+20% Infantry Combat Ability

Gond HormotGond Hormot, "the Code of Honor", is the first written code of laws in the Orcish world. The legal system described in it puts pressure on Orcish cultural values such as strength, bravery and kindred relationships inside clans. Also it was significantly softer than tribal orcish laws, which can be basically described as "harm set, harm get".
-2 National Unrest

Brasur's BolundursWhen orcs first came to the surface, the world was new, alien and hostile to them. As gray orc clans travelled from place to place in search of a new land, Warchief Brasur ordered them to erect giant stones to mark the way of the horde, and narrate the surroundings of the stone in case they ever needed to return. These stones were called ‘bolundurs’, ‘high stones’ and loomed over the surrounding forests for many centuries. \n\nLater, when Grombar started to explore Eastern forests with the help of the River Sarmozd, these bolundurs served as the centrepieces of the many tarugs and trading posts which started to appear in Northern Pass in the fifteenth and sixteenth centuries, helping settlement and trade there.
+1 Colonists
+10% Trade Steering

BazraniThe Bazrani are a distinct Grombari nobility-military class, which started to form as an aftermath of the Graytide in the middle of fifteenth century. \n\nAfter Brasur Frozenmaw established his control over Vrorenmarch, many human nobles were obliged to take orcish wives and husbands as a sign of loyalty to the Warlord. The Graytide itself left an entire generation of half-orcs, feared and unwanted in most of their human families. In later years, many of these half-orc children were conscripted and trained to be soldiers of the Grombari military, then returned to their families, effectively holding the nobility's future in state hands as well as giving home and purpose to the children of war. \n\nThese soldiers were called Bazrani and their number grew with every year. While at first a forced practice to integrate Vrorenmarcher nobility, it eventually grew in popularity, as the Bazrani enjoyed a lot of freedoms and privileges within Grombar, as well as the greatest social mobility. Many merchant families started to take in orcs to their families to enjoy these privileges, not to mention those ambitious citizens intent on claiming better status and life in Grombar. In return for this, the Grombari army acquired a large number of highly disciplined warriors which for centuries granted it one of the most fearsome armies in Cannor.
+5% Discipline

Rooting out Ozdan ClansGray Orcs started to distinguish themselves from their green kin soon after the Greentide. Our brothers secured for themselves prosperous lands in Escann while we had to survive in the barren and poor lands of Vrorenmarch. Not to mention that the local people are more like orcs than the Escanni! Gerudians are strong and merciless raiders, who have been pillaging our coasts for decades. That threat pushed the Gray Orc clans to unite faster and form Grombar, the Land of Gray People.\n\nOne of our new country's main policies was the destruction of orcish free, Ozdan, clans' importance in social life, tribal lands were revoked and tribesmen were settled in new cities, being forced to adapt to the new urban way of living. That approach caused a lot of unrest, but allowed Gray Orcs to establish an efficient administration and get rid of rudimentary tribal relations.
+1 Administrative Free Policies

Tarugs of the Northern PassTarug - "sheared wood" in Orcish - was a name for fortified settlements that Grombar's settlers built in the North Passage to protect the settlers from the local ogres, trolls and goblins. The construction of the Tarugs taught us to build powerful fortifications and at the same time use resources efficiently to maintain them in any conditions.
+10% Fort Defence
-10% Fort Maintenance

Ambitions of Temar IronseaTemar Ironsea became the Grombari king after the final monarch of the Frozenmaw dynasty died during the Corinite Wars. He was the former king's son-in-law and admiral of the Grombari Fleet, taking his throne after defeating his opponent in Ozarm'Chadash, a ritual fight for rule over the country. During his rule he established the strongest fleet in the North and defeated the armadas of the Gerudian and Alenic Reach trade leagues. He is rightfully called the father of the modern Grombari navy.
+15% National Sailors Modifier
+20% Naval Force Limit Modifier

Singing AxesEven in a country trying to establish strong control over its citizens, there is a place for freedom. In the wake of the country's reforms against the tribal clans, many Ozdan tribes were 'strongly encouraged' to travel to the Grombari frontiers, claiming new lands for themselves from regions depopulated by war and conflict. \n\nThese tribes were initially hostile to the surrounding locals, but eventually started to aid with integrating local cultures into Grombari society. Following Gerudian influence, many orcs started to become skalds or, as orcs themselves called them - Orugar - oraz tugar, ‘singing axe’, a name given to orcish and half-orcish bard-warriors. They lived the lives of artists and mercenaries, forging new stories and reforging old ones, to help the orcs become irrevocable parts of culture of every part of Grombar.
-30% Culture Conversion Cost

Ambition
+15% Production Efficiency