Amgremosi Ideas: Difference between revisions

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|idea4effect={{Modifier|type=bonus|value=+10%|description=Infantry Combat Ability }}
|idea4effect={{Modifier|type=bonus|value=+10%|description=Infantry Combat Ability }}
|idea5name=The Béradhano
|idea5name=The Béradhano
|idea5desc=As the first of the nékheis to become independent (although not by their own will), Amgremós was forced to turn to very unsavory characters to survive the hostile environment they found themselves in. Capitalizing on their position as a chokepoint on the trade route between the Kheionai and the Taychendi, Amgremós would become a haven for pirates.\n\nA clever inventor named Nesterus Ladas had noticed that trade ships would often escape when a pirate ship was spotted. He invented a bridge-like mechanism, with a spike attached to it, that when it hit another ship, it would leave it unable to move. Ladas’s new invention would quickly be adopted by Amgremósi corsairs as the Béradhano “Death Bridge” and the amount of attacks along the route between the Kheionai and the Taychendi increased massively. The corsairs even got as bold as to attack merchant fleets that were escorted by war ships! Although the golden age of Amgremósi piracy would come to an end with the introduction of guns to the Kheionai and Ameion forcing Amgremós to end its piracy, no one can deny the importance the Béradhano played.
|idea5desc=As the first of the nékheis to become independent (although not by their own will), Amgremós was forced to turn to very unsavory characters to survive the hostile environment they found themselves in. Capitalizing on their position as a chokepoint on the trade route between the Kheionai and the Taychendi, Amgremós would become a haven for pirates.\n\nA clever inventor named Nesterus Ladas had noticed that trade ships would often escape when a pirate ship was spotted. He invented a bridge-like mechanism, with a spike attached to it, that when it hit another ship, it would leave it unable to move. Ladas’s new invention would quickly be adopted by Amgremósi corsairs as the Béradhano "Death Bridge" and the amount of attacks along the route between the Kheionai and the Taychendi increased massively. The corsairs even got as bold as to attack merchant fleets that were escorted by war ships! Although the golden age of Amgremósi piracy would come to an end with the introduction of guns to the Kheionai and Ameion forcing Amgremós to end its piracy, no one can deny the importance the Béradhano played.
|idea5effect={{Modifier|type=bonus|value=+20%|description=Privateer Efficiency }}
|idea5effect={{Modifier|type=bonus|value=+20%|description=Privateer Efficiency }}
|idea6name=Andic Merchant Fleets
|idea6name=Andic Merchant Fleets
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|idea6effect={{Modifier|type=bonus|value=+10%|description=Ship Tradepower Propagation }}
|idea6effect={{Modifier|type=bonus|value=+10%|description=Ship Tradepower Propagation }}
|idea7name=The Échate League
|idea7name=The Échate League
|idea7desc=Founded in the year 1538, the Échate league was the triple alliance of Ameion, Amgremos, and Deyeion, after the alliance’s victory against Degakheion in the Deyeioni war of independence. The league led to lasting peace and the three member states would slowly merge institutions. A shared trade policy, a common military, defined borders, and much more, the Échate league showed the Kheionai that banding together would lead to prosperity for its members. When the great kheions of Alecand united in a great league of their own, it was apparent to many that the Échate League was what inspired them to do so. The league would last well into the 1800s, even after the collapse of Ameion’s empire, showing how stable the league truly was.
|idea7desc=Founded in the year 1538, the Échate league was the triple alliance of Ameion, Amgremós, and Deyeion, after the alliance’s victory against Degakheion in the Deyeioni war of independence. The league led to lasting peace and the three member states would slowly merge institutions. A shared trade policy, a common military, defined borders, and much more, the Échate league showed the Kheionai that banding together would lead to prosperity for its members. When the great kheions of Alecand united in a great league of their own, it was apparent to many that the Échate League was what inspired them to do so. The league would last well into the 1800s, even after the collapse of Ameion’s empire, showing how stable the league truly was.
|idea7effect={{Modifier|type=bonus|value=+1|description=Diplomatic Relations }}<br />{{Modifier|type=bonus|value=-20%|description=Envoy Travel Time }}
|idea7effect={{Modifier|type=bonus|value=+1|description=Diplomatic Relations }}<br />{{Modifier|type=bonus|value=-20%|description=Envoy Travel Time }}
|ambitioneffect={{Modifier|type=bonus|value=+20%|description=Improve Relations }}}}
|ambitioneffect={{Modifier|type=bonus|value=+20%|description=Improve Relations }}}}


<noinclude>[[Category:Country Ideas]]</noinclude>
<noinclude>[[Category:Country Ideas]]</noinclude>

Latest revision as of 04:11, 27 April 2024

Traditions
-10% Construction Cost
+1 Colonists

Born of the Silken HarborWe were founded by settlers from the kheion of Kimánis, a nation known for producing many fine goods such as silks and other cloths. Although it was since partitioned between its neighbors leaving us independent and alone, we shall follow its example and produce the finest products in Devand, and seek to build a new home on the frontier.
-5% Development Cost
+10% Production Efficiency

Cleaved Sea GalleycraftThe Cleaved Sea has always been important to our people. Its beautiful waters were the only thing other than our cities that would remain untouched by the winds of the Kaydhano and it provides the quickest way to move between settlements. Due to its essential role we have continuously sought to improve the vessels which we use to navigate it.
-10% Galley Cost
+10% Galley Combat Ability

Foundation of the NékheisWhen the Kheions of Alecand outgrew their wind-warded walls, they looked beyond the storm-ravaged island for expansion opportunities. They founded our ‘New Cities' – nékheis, to both enrich themselves and to keep those riches out of the hands of their rivals. We are the children of the nékheis, and we shall come to hold these riches ourselves.
+15 Global Settler Increase
-1 National Unrest

Lessons of the BharbhenMany consider the Bharbhen natives to be lesser than us Kheionai, but we do not reject their knowledge of these lands, they could have much to teach us. Foremost of these are their ambush and marksmanship tactics, these allow our armies to punch above their weight.
+10% Infantry Combat Ability

The BéradhanoAs the first of the nékheis to become independent (although not by their own will), Amgremós was forced to turn to very unsavory characters to survive the hostile environment they found themselves in. Capitalizing on their position as a chokepoint on the trade route between the Kheionai and the Taychendi, Amgremós would become a haven for pirates.\n\nA clever inventor named Nesterus Ladas had noticed that trade ships would often escape when a pirate ship was spotted. He invented a bridge-like mechanism, with a spike attached to it, that when it hit another ship, it would leave it unable to move. Ladas’s new invention would quickly be adopted by Amgremósi corsairs as the Béradhano "Death Bridge" and the amount of attacks along the route between the Kheionai and the Taychendi increased massively. The corsairs even got as bold as to attack merchant fleets that were escorted by war ships! Although the golden age of Amgremósi piracy would come to an end with the introduction of guns to the Kheionai and Ameion forcing Amgremós to end its piracy, no one can deny the importance the Béradhano played.
+20% Privateer Efficiency

Andic Merchant FleetsBeyond the Chendhya our explorers found the Taychendi, a civilized yet backwards people living in bountiful lands. Ever resourceful, the merchants of our cities saw a golden opportunity. With sponsorship from the State, raised the largest mercantile fleets that Kheionai history had ever recorded and sailed them past the Andic Reach to profit from the wealthy trade.
+10% Ship Tradepower Propagation

The Échate LeagueFounded in the year 1538, the Échate league was the triple alliance of Ameion, Amgremós, and Deyeion, after the alliance’s victory against Degakheion in the Deyeioni war of independence. The league led to lasting peace and the three member states would slowly merge institutions. A shared trade policy, a common military, defined borders, and much more, the Échate league showed the Kheionai that banding together would lead to prosperity for its members. When the great kheions of Alecand united in a great league of their own, it was apparent to many that the Échate League was what inspired them to do so. The league would last well into the 1800s, even after the collapse of Ameion’s empire, showing how stable the league truly was.
+1 Diplomatic Relations
-20% Envoy Travel Time

Ambition
+20% Improve Relations